Indie game studio · Haiterbach, Germany

Two devs. Small games. Big hearts.

Aikasy is the indie studio of Kaan and Andy. We build playful worlds like Isekai Guardians, run IndieBunny to celebrate real indie games, and ship things we genuinely love - no committees, no roadmaps by spreadsheet.

The studio

Hi, we're Kaan & Andy

Two developers, one tiny studio. Kaan dreams up the worlds, Andy makes them run - and together we ship games we'd want to play ourselves.

Kaan Hamarat

Co-founder · Ideas & Game Design

Kaan is the idea engine of the studio. Worlds, mechanics, economies, plot twists - game design starts in his head, and he keeps iterating on a concept until it clicks.

Andy Sywall

Co-founder · Development & Infrastructure

Andy turns concepts into running systems and keeps them alive. Code, servers, pipelines, releases - if it builds, deploys and scales, that's his territory.

Projects

What we're making

A game we're building and a platform we're running - both fully independent, both made in-house.

Our game

Isekai Guardians

Answer the summons, Guardian! A living medieval anime fantasy world in your browser - summon guardians, conquer dungeons, wage castle wars and rule the exchange in Celestria.

Isekai Guardians logo
Our platform

IndieBunny

Your source for real indie games. Small teams, single developers, tiny projects, cute budgets - IndieBunny hunts down the gems, with news, videos and lists straight from the indie underground.

IndieBunny logo

Follow the journey

On the IndieBunny YouTube channel we spotlight indie games that deserve your wishlist - trailers, discoveries and top lists from the small side of gaming. Subscribe and never miss a hidden gem.

IndieBunny on YouTube

How we work

Small on purpose

Small team, big toolbox

Two people run the whole studio, so we work smart: modern tools, lean pipelines and a healthy allergy to overhead. What ships is what we've shaped and tested ourselves.

Players over metrics

We build worlds we want to live in, not funnels we want you to fall through. If it isn't fun, it doesn't ship.

Ship, learn, repeat

Small releases, honest feedback, steady iteration. Indie development is a long game - we play it in the open.

Newsletter

Get the good stuff first

Occasional updates on our games, IndieBunny highlights and behind-the-scenes notes from the studio. No spam - we hate that as much as you do.

Contact

Say hello

We read everything

Questions about our games, IndieBunny, collaborations or just want to share a cool indie find? Drop us a line.

hello@aikasy.de

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